Wednesday, December 14, 2011

A Break

I planned on being able to stay on this, but some real life stuff has come up.
So this blog is going on hiatus of an undefined period of time.
I will be able to get on, update skills, and do some industry but im going through some crap atm.
This feels like a premature death to me, and sadden's me; to be able to start and plan, but falter and fail in the end.


Ill be back in the spring, hopefully. Until then, i might be able to squeze out 2 or 3 posts if i can.

Saturday, December 3, 2011

Multi-boxing


       I am writing this post, because I would like know how other players dual box out even multi box effectively. Because the way in which I do it is not super great.



       I started playing this game using only one account, I went through the first six months of game play like this. At some point in my level four missioing career, after my corp and alliance had faltered, my ceo procured an alt.

       At the time he flew a CNR and his alt trained into a Dominix with sentries and salvagers. I was amazed at how much money he made by doing this. I had switched to the raven for about a month, before I deemed it an ineffective piece of shit. So I got a Tengu, it was amazing, although the first 2 weeks I used meta 4 launchers (Shame on me). 


       I began to see how boring and time consuming it was to fly from the mission system to my base system. Dock, board my Noctis, and head back to the mission system to salvage. I was inspired by my CEO to get a alt, and use the power of 2 promotion to do so cheaply. I trained my alt, Katie, into a Noctis and badger. For salvaging and mining respectively. I was now able to run level 4 missions over the weekend, and pull in about 250 million per weekend.

       However, because I am using a laptop, I had to disable most of the graphics, so that there would be minimum lag. I began trading, small scale alongside my missions, and at some point I had made enough isk to stockpile 4 PLEX. Missions became tiring, at some time, I just stopped running them. Instead I began exploring, and started to raid wormholes. I used Katie in an Orca with a high-sec Tengu, wh Drake, and Buzzard. I continued this until I had made a fair sum of money.

       Then I got a 2nd alt, whose name I don't mention for security reasons. The account started with one character training scanning skills up to a decent Helios scanner. Then I switched to another char, and began to max out trading skills, as I was rarely near Jita or any other trade hub. This was by far the most profitable venture. I have made billions and lost billions. Overall I enjoyed it because no loss mails, and because it fueled other operations.

       I bought a wormhole, and moved Marcus, Katie and my scanning alt in. I made a lot of isk from sleepers and it was well worth it. Although the wh is being sold now, due to a low sec static sucking with our time schedule. A month before we started to close the wormhole, a got a 3rd alt, Fabio. With the goal of pvping without making my corp look like shit.

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       The problem I have is, I can have 3 clients running with minimal lag, on the best of days. Normally the second I open a 3rd, shit hits the fan. I had envisioned eventually being able to run a 3-4 man PVP roam, or sleeper group, however if I cant run more than 2 clients, then it falls apart.

       I know a desktop might help. But on CCP's part, multi-client tools should be integrated. Such as when you have 2+ accounts in the same system, even the same grid, that it will only download the data once, and share it. Having the accounts connected in such a way would alleviate a lot of lag. Why do 3 clients have to load my POS, why not just one, and share it?

What are your suggestions and or tactics for combating multi-boxing eve?

Wednesday, November 30, 2011

Skill-Books

My alt, is two days and two skill books away from flying the Chimera. I have one that I bought fitted and rigged, with fuel. And one that is just the cap parts, and chimera bpc ready to be built in a wormhole. I'm missing the Caldari Carrier and Capital Ships skill book. So if anyone has either of these, and wants to donate or sell under npc price, it would be greatly appreciated.

PI Changes Post-Crucible

So.. after I uninstalled eve, and then installed the most up-to-date client, I could finally get on. While two of my characters had no skills in training when i logged on it was okay, save for the font being messed up :p.
So when the news of the player owned customs offices came out, it was revealed that High-sec PI would be taxed. Although this is only one of the four sectors of space, it is by far the most important for markets. Low-sec PI is challenging for some, and will now be controlled, hopefully not by big groups. Nullsec PI is used for towers and the market system in Null-sec, although some gets to Jita, etc. But PI in wormholes is normally put into the POS This means that the flow of PI products is effectively strangled, though not like a choke hold or anything.
As shown below, the prices have already jumped up for just the POS fuels. Along side the change to the fueling mechanics, which means that if you still own a Gallente tower, you can have fun paying much much much more than you would have or did last year.








In other news, I am still looking for a Class 3 Wormhole with a High-Sec Static, full PI, and either Pulsar, Magnetar or no effect. Im willing to pay big bucks for the wormhole, and even more if it is a mag or pulsar.
MSG me if so.

Tuesday, November 29, 2011

Blog Status

I had intended to make a few posts last weekend, and this week. Unfortunately, college applications along with a lot of work, and other crap going on, I have hardly even been on. This weekend looks prospecting though, so I should be able to post some.

While downloading the expansion, after like two hours of waiting, the installer messed up; 2 hours left as of now, which means two lapsed skill plans XD.

Wednesday, November 23, 2011

The Industrial Side of Crucible

Although this expansion is going to be regarded as a spaceship-pew pew expansion, CCP also managed to put in a few little toys for industrialists and care bears to play with.

1. Tier 3 Battle cruisers
---These bad boys are going to sell like hotcakes, literally. The first 100 to 1000 of these will go for much more than they are really cost to build. Additionally because the Talos and Tornado are going to be such popular ganking ships, and the Naga and Oracle being amazing sniping platforms. My corp and I plan on acquiring some of the bpos to begin immediate production to reap the profits.

2. Hybrid and Destroyer Buff
---Production and invention of hybrid weapons, ammo, and ships are going to become a better choice for isk.

3. New Tech 2 Mods
---More items to invent, and gain profit on before the market can adjust.

4. Player-Owned Customs Offices
---I love this, flat out love. Having power and control over nearly anything is one of the aspects that drove me to love this game. Although the hitpoints are a little excessive, these could be a profitable venture, if you were to set them up in lowsec systems that are known to be used by casual lone PI-ers. I love it, because it will make it that much more difficult to remove me from my wormhole.

5. POS Fuel Pellets
---While this kind of takes away the dynamics of the fueling process, it also does make the calculations simpler although a tad more expensive.

6. Upgraded Autopilot
---I know longer have to stand  by my computer worrying about falling victim to gankers in jita

7. New Cyno Effect and Warp Tunnel
---Because it is worth nothing unless it looks bad ass.

8. Drag and Drop/ Loot All
---This should have been put in ages ago...

9. Corp Bookmarks
---HOLY SH**, just HOLY SH**, this will be one of the best implantations for a variety of groups. From Corp and Alliance poses and jump bridges to wh book marks. This means only 1 person in my corp will have to scan :D

Moar posts to come

Tuesday, November 22, 2011

Introduction

Hey
I'd like to introduce myself. I'm Marcus McTavish.
Reasons for blog:
1. Not being suppressed.
2. Venting
3. Discussing EVE.
4. Some complaining
5. Gloating when shit works
6. Discuss ingame tactics and experiences
7. Waste more of my day

Some general info:
1. I am kind of a carebear.
2. I love wormholes and lore.
3. I love power and having the ability to do whatever i want.
4. I have 2 mains and 2 side accounts.
5. I'm easily bored
6. I actually have knowledge and insight on many things, which seams to be lacking in the community at this point in time.
7. I can bring a variety of viewpoints from different aspects of EVE