Wednesday, November 23, 2011

The Industrial Side of Crucible

Although this expansion is going to be regarded as a spaceship-pew pew expansion, CCP also managed to put in a few little toys for industrialists and care bears to play with.

1. Tier 3 Battle cruisers
---These bad boys are going to sell like hotcakes, literally. The first 100 to 1000 of these will go for much more than they are really cost to build. Additionally because the Talos and Tornado are going to be such popular ganking ships, and the Naga and Oracle being amazing sniping platforms. My corp and I plan on acquiring some of the bpos to begin immediate production to reap the profits.

2. Hybrid and Destroyer Buff
---Production and invention of hybrid weapons, ammo, and ships are going to become a better choice for isk.

3. New Tech 2 Mods
---More items to invent, and gain profit on before the market can adjust.

4. Player-Owned Customs Offices
---I love this, flat out love. Having power and control over nearly anything is one of the aspects that drove me to love this game. Although the hitpoints are a little excessive, these could be a profitable venture, if you were to set them up in lowsec systems that are known to be used by casual lone PI-ers. I love it, because it will make it that much more difficult to remove me from my wormhole.

5. POS Fuel Pellets
---While this kind of takes away the dynamics of the fueling process, it also does make the calculations simpler although a tad more expensive.

6. Upgraded Autopilot
---I know longer have to stand  by my computer worrying about falling victim to gankers in jita

7. New Cyno Effect and Warp Tunnel
---Because it is worth nothing unless it looks bad ass.

8. Drag and Drop/ Loot All
---This should have been put in ages ago...

9. Corp Bookmarks
---HOLY SH**, just HOLY SH**, this will be one of the best implantations for a variety of groups. From Corp and Alliance poses and jump bridges to wh book marks. This means only 1 person in my corp will have to scan :D

Moar posts to come